HRIR with distance control

We present an application capable of control the azimuth, elevation, and distance of sound objects in real-time. This 3D spatialization is done by computing the interpolation of a maximum of four HRIRs, depending on the virtual location, in real-time.  BACKGROUND Spatial audio cues are important in virtual environments to increase realism. Convolving sound sources with a binaural … Continue reading HRIR with distance control